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 Course Overview

6th Grade Mathematics | Academics | Middle School | The American School in Japan

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Math requires discussion

The date given below for the homework is the day that it is assigned and the homework is due at the next class. If you have questions about the homework, you may see me at school, you may call me at school (042-234-5300 x422), or you may call me at home before 9:00PM (0423-62-4314). You also may send me an E-mail (dfincher@asij.ac.jp) or try me with instant messaging on AIM (Derrel Fincher) or MSN Messenger (DerrelFincher@msn.com). If you send email, only send to my ASIJ address as I don't check my AIM or MSN email.

The time you spend on homework should average (the mean) approximately one hour between classes. If you find an assignment is taking much longer than that, or if you need help, please give me a call. As 6th graders, you are responsible for getting your homework done or finding resources to help you do it. And remember, a resource can be another student.

If you are finding that your homework is taking much less than an hour, you should be working on challenges. See me and I will help you select them. One option is the Problem of the Week from the Math Forum. If you choose to do this, please let me know and show your parents the POW Web site.

In Class Work

Homework

June 4

  • Donald in Mathemagic land
  • Powers of 10
  • Clean-up and organizing.
  • None

June 2

  • Warm-up on board
  • Blue sheets? Lunch is good.
  • How many seconds? How does it change per hour?
  • Cleanup
  • Grades
  • Donald in Mathemagic land
  • None

May 31

  • Warm-up on board
  • Blue sheets? Lunch is good.
  • The stasis problem
  • Start homework.
  • The end of school is fast approaching and I was wondering how the ratio of the length of a second to the total time until the end of school varied over the course of one of our classes in math.
    • Assume class starts at 8:54 and ends at 10:26.
    • School gets out at 12:45 PM June 9.
    • Calculate this for our June 2 class.

May 27

  • Turn in test corrections
  • Turn in Self-assessment and sheets.
  • Warm-up on board--Fenlandial
  • Working with Fractions
  • Your Games.
  • Relax and get ready for the last push.

May 25

  • Turn in test corrections
  • Warm-up on board
  • Share and compare (10 minutes max).
  • Going more negative..
  • Completing your assessments.
  • Your Games.
  • Complete your quarter Self-assessment. (Blue Sheet. Turn it in with two copys from your handwritten work and one from the CoWeb that demonstrates your abilities.
  • Complete your Fourth Quarter comments

May 17, 19, 21, 2004

Students who finish early should work on the Pre-algebra POW.

May 17

  • B&P II Unit Reflections
  • 24 game  with Fractions

May 19

  • Homework Check
  • Adding on a Number Line 2.1 and 2.1 Follow-up. (No calculators)
  • Inventing a new model, 2.2 and 2.2 Follow-up. (No calculators)

May 21

  • Warm-up on board
  • Share and compare (10 minutes max)
  • Investigation 3.1 as discussion.
  • Investigation 3.2 and 3.2 Follow-up. (No calculators)
May 17
  • Finish the Unit Reflections.
  • Work on the work due May 25.

May 19

  • ACE Investigation 2:
    • 14-17 (Draw the chipboards)
    • 27-30.
  • Work on the Pre-algebra POW if homework didn't take you much time.

May 21

  • Your test correction are due Tuesday, May 25.
  • See me if your test score was 20 or below!
  • Your games are due by Tuesday, May 25.
    • The instructions and explanations should be on the CoWeb page you created.
    • Bring in a copy with you.

May 13, 2004

  • Problem on board
  • Test Review
  • Improving your grade
  • Your games.
  • See me if your test score was 20 or below!
  • Test corrections due Tuesday, May 25.
  • Mrs. Caine will be substituting for next week. Watch this space for your assignments before Monday.
  • Your Game Project:
    • Have others look at your project in the CoWeb and suggest changes or ask questions. (Put in a comment box for them.) Remember to add your name in stars.

May 11, 2004

  • New Seats
  • Warm-up on board
  • Test Return
  • Classifying games
  • Your game modifications
  • See me if your test score was 20 or below.
  • Your test grade turns out to be an accurate reflection of
  • Start your Game Project:
    • By Thursday, have your page in the CoWeb where you will do all of your development.

May 4, 2004

  • Complete tests.
  • Plans for next week.
  • More on games.
  • Read the game summaries in the CoWeb.
  • Choose a game you are familiar with and modify one or two rules so that:
    • It still looks reasonable.
    • It drastically changes the game.
  • Play your change with someone else, then write up a summary in the CoWeb.
  • Meet in TRC first period on Friday.

April 29, 2004

  • Share and compare
  • Last minute questions
  • Test!
  • You've worked hard. Enjoy your break!

April 27, 2004

  • Warm-up: Write 7.2 follow-up #3 on the board.
  • Draw a picture for 7.2 follow-up #1 D and F in your journal.
  • Share and compare ACE and Investigation 7.2 and follow-up.
  • Investigation 7.3 and 7.3 follow-up
  • Finish 7.3 and 7.3 follow-up
  • Comprehensive test next Class. Review your journal and your printed reflections.
  • Reflections, page 87 in the CoWeb. Bring to class.

April 23, 2004

  • Share and compare ACE.
  • Investigation 7.1
  • Investigation 7.2 and 7.2 followup
  • Investigation 7.3 and 7.3 followup
  • Finish Investigation 7.2 and 7.2 follow-up.
  • ACE 9-26, 42-48
  • Make sure you have all of your reflections printed, organized, and in class on Tuesday.
  • Comprehensive test next Thursday.

April 21, 2004

  • Share and compare ACE and Reflections.
  • Investigation 6.5 discussion
  • Investigation 7.1 and 7.followup
  • Finish 7.1 and 7.1 Follow-up
  • ACE 1-8, 27-41

April 19, 2004

  • Warm-up on board
  • ACE 7
  • Share and compare
  • 6.4 and follow-up
  • Fencing a yard, 6.5 and follow-up.
  • Complete 6.4
  • Complete 6.5 and 6.5 follow-up.
  • ACE 11-13
  • Reflections, Investigation 6 in the CoWeb.
  • Read everybody's game summaries in the CoWeb.

April 15, 2004

  • Warm-up on board
  • 6.2 and follow-up discussion
  • 6.3 and follow-up
  • Dominoes
  • Finish 6.3 and 6.3 follow-up
  • ACE 5, 7-10
  • Summarize your games in the CoWeb. These will all go on the same page so others can read them. Use the format shown in the CoWeb.

April 13, 2004

  • Games and mathematics
  • Finish HW from last time.

April 9, 2004

  • Warm-up on board. Use another algorithm
  • School supplies--6.1 and 6.1 follow-up
  • ACE 1-3 in class.
  • Moving decimal points 6.2 and 6.2 follow-up
  • Finish 6.2  and 6.2 Follow-up
  • Reflections, Investigation 5 in the CoWeb.
  • Choir students--you are responsible for the work assigned next Tuesday.
  • ACE 4-6, Investigation 6
  • By Thursday, play 3 different types of games and summarize what made them enjoyable or not enjoyable. Focus on the inherent mathematics in the game.

April 7, 2004

  • Warm-up on board.
  • Share and Compare 5.3 Follow-up
  • 5.4 and 5.4 follow-up
  • Games and gaming
  • Finish 5.4 -- write your algorithm in the CoWeb and check the algorithm of others.
  • ACE 7-10, 18, 20
  • By Tuesday, play 3 different types of games and summarize what made them enjoyable or not enjoyable. Focus on the inherent mathematics in the game.

April 5, 2004

  • Warm-up on board.
  • Share and Compare 5.2 and 5.2 Follow-up
  • 5.3 and 5.3 follow-up
  • 5.4 and 5.4 follow-up
  • Games and gaming?
  • Finish 5.3 follow-up
  • ACE 1-6, 19

 

Previous Homework

Q1 2003-2004 Homework

Q2 2003-2004 Homework

Q3 2003-2004 Homework

 

6th Grade Mathematics | Academics | Middle School | The American School in Japan

Last Maintained 06/01/2004

   

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Original Content 2001-2003 by Derrel Fincher (dfincher@asij.ac.jp)

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