Q2 2003-2004 Homework

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 Course Overview

6th Grade Mathematics | Academics | Middle School | The American School in Japan

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Math requires discussion

The date given below for the homework is the day that it is assigned and the homework is due at the next class. If you have questions about the homework, you may see me at school, you may call me at school (042-234-5300 x422), or you may call me at home before 9:00PM (0423-62-4314). You also may send me an E-mail (dfincher@asij.ac.jp) or try me with instant messaging on AIM (Derrel Fincher) or MSN Messenger (DerrelFincher@msn.com). If you send email, only send to my ASIJ address as I don't check my AIM or MSN email.

The time you spend on homework should average (the mean) approximately one hour between classes. If you find an assignment is taking much longer than that, or if you need help, please give me a call. As 6th graders, you are responsible for getting your homework done or finding resources to help you do it. And remember, a resource can be another student.

If you are finding that your homework is taking much less than an hour, you should be working on challenges. See me and I will help you select them. One option is the Problem of the Week from the Math Forum. If you choose to do this, please let me know and show your parents the POW Web site.

In Class Work

Homework

January 21, 2004

  • Turn in assessment sheet.
  • Quiz return?
  • Polygon solution discussion.
  • 3.1 and 3.1 follow-up; Cutting Brownies!
  • 3.2 and 3.2 Follow-up. Cooking for the masses.
  • Finish 3.2 and 3.2 Follow-up
  • ACE 3, 7, 9-14, 17-23, 32. Do not use decimals for any portion of the solutions.  Note: If you have © for 3 and 7, use the fraction 12/18.

January 19, 2004

  • Share and Compare
  • Quiz
  • Quarter self-assessment and review.
  • Complete self-assessment and comments.
  • Photocopy two assignments that you feel show your ability and understanding, and turn them in with your self-assessment. (One may be from the CoWeb.)
  • Try 1 and 2 from the Polygon problem.
  • Preview--Cooking with Fractions. (Hmm, dividing brownies is part of the lesson. If somebody were to bring in brownies, we could eat them as well.)

January 15, 2004

  • The City of Lies--Are you in Jail?
  • Investigation 2.5 and 2.5 Follow-up
  • Finish 2.5 and 2.5 Follow-up.
  • ACE 16-18, 28-37, 41, 42 (Investigation 2)
  • Reflections, Page 30 in the CoWeb
  • Quiz next class over Investigations 1 and 2

January 13, 2004

  • The City of Lies--Warmup with a partner.
  • Conjectures on the board.
  • Share and compare
  • A look ahead.
  • Investigation 2.3 and 2.3 Follow-up
  • Investigation 2.4 and 2.4 Follow-up
  • Finish 2.3 and 2.3 Follow-up.
  • Finish 2.4 and 2.4 Follow-up. Note: You must have the entire answer written and do not use calculators or convert to decimals.
  • ACE 8-15, 19, 20-27 (Investigation 2)
  • Solve and prove "The City of Lies"

January 9, 2004

  • Do Investigation 2.1 and 2.1 Follow-up as a warm-up with your partner.
  • Investigation 2.2 and 2.2 Follow-up
  • Conjectures
  • Finish 2.2 Follow-up
  • Reflections 1 and 3, Page 18, in CoWeb
  • ACE 5-7, 19, 38-40 (Investigation 2)
  • Write a conjecture based on this investigation or the previous one.

January 7, 2004

  • Warm-up on board
  • Quiz return
  • New Books
  • 1.2 and 1.5 including Follow-ups.
  • Finish 1.5 and 1.5 Follow-up
  • ACE 7, 8, 10, 12, 23- 26. (Investigation 1)

December 16, 2003

  • Locker problem redux
  • If we have time, modular arithmetic!
  • Krypto or 24
  • Enjoy the break!

December 12, 2003

  • Finish Partner Quiz
  • Locker problem redux
  • If we have time, modular arithmetic!
  • Relax–no homework.

December 10, 2003

  • Methods of prime factorizations.
  • Partner Quiz
  • How is your Partner Test going?
  • ACE Investigation 6, Number 19 and 20.
  • Do a chart for the locker problem that goes through 26 lockers with 26 students.
  • Extra Challenge (optional): A divisibility rule says that if the sum of the digits is divisible by three, the number is divisible by three. For example, 1,428 is divisible by three because the sum of the digits is 15, which is divisible by three. Why is this true?

December 8, 2003

  • Warm-up #33
  • Share and Compare
  • Lockers.
  • Review reflections for investigations 1-5 to prepare for the test on Wednesday.
  • Explain how to find greatest common factor and least common multiple in the CoWeb.

December 4, 2003

  • Warm-up #31
  • Return Quiz
  • Share and Compare
  • Venn your own problem.
  • Lockers.
  • ACE Investigation 6, 1-18
  • Final Quiz next Wednesday.

December 2, 2003

  • Warm-up #30
  • Review 5.1
  • Finding the longest factor string, 5.2 and 5.2 follow-up
  • Heidi's method--Not! 5.3 and 5.3 follow-up.
  • ACE 8, 9, 12
  • Finish 5.3 Follow-up. Make sure you KNOW the method using Venn diagrams
  • Investigation 5, ACE 1-7, 16-20, 24.
  • Go to this page and copy the primes from 1 to 1000 into another document, and print it off for your notebook. (Don't do the the first thousand primes unless you want to.)

November 24, 2003

  • Share and compare
  • Quiz -- No calculators
  • Problems on board after finishing quiz.
Enjoy the break!

November 20, 2003

  • Warm-up - Investigation 3
  • Evaluating product games.
  • Investigation 4.1 and 4.1 follow-up.
  • Investigation 4.2 and 4.2 follow-up.
  • READ the directions for the product game evaluation in the CoWeb. On a piece of paper to turn in, write down what you are supposed to do and sketch what your answer should look like.
  • Finish 4.2 and 4.2 follow-up.
  • ACE 1-7, 14-16, 18 for investigation 4. Use the ideas in the unit to solve the problem.
  • Quiz next class

November 18, 2003

  • Let's solve the problem
  • Evaluating product games. Which did you like?
  • Reflection Evaluation
  • Share and Compare
  • Product Game Evaluations -- clean up and finish.
  • Quiz Thursday on Investigations 1-3.

November 12, 2003

  • Warm-up Car 30
  • Evaluating product games.
  • Share and Compare/turn in number sheets.
  • Modeling Odd and Even, 3.3 and 3.3 Follow-up.
  • Going Round and Round,  4.1 and 4.1 Follow-up.
  • Choose two product games, print them, and play them several times using the rules. Then, evaluate the games in the CoWeb using the criteria we discussed in class.
  • ACE 9-15, 20, 27-30, for Investigation 3. (Each book has a table of contents)
  • Reflections for Investigation 3 in the CoWeb. You may do them alone or with your Product Game partner. Remember what we talked about last class.
  • Complete the Product Game or redo it if I've asked you to.
  • Possible quiz or checkup on Tuesday.

November 10, 2003

  • Warm-up Car 29
  • Turn in Product Game
  • Holiday Happening and arranging space (3.1 and 3.1 follow-up)
  • Finding Patterns 3.2 and 3.2 follow-up.
  • Finish 3.2 if you haven't
  • ACE 1-8, 16-19, 21-25. Focus on the Why's.

November 6, 2003

  • Tricked or treated? With our buddies
  • Finish your Product Game Board. Communicate and keep track of information in the CoWeb. Full instructions are there.
  • Choose a special number following the guidelines on page 5.
  • Do Reflections, page 16 and page 25 with your Product Game buddy in the CoWeb.

November 4, 2003

  • Warm-up, Car 29
  • New Seats/Turn in corrections
  • Share and compare
  • Your product game(2.2 and 2.2 follow-up)
  • Classifying Numbers 2.3 and 2.3 Follow-up
  • Finish 2.3 and 2.3 Follow-up
  • ACE 9-12, 14, 16.
  • Work with your partner on your Product Game Board. Communicate and keep track of information in the CoWeb.

 

Other Homework

Q1 2003-2004 Homework

Q2 2003-2004 Homework

Q3 2003-2004 Homework

 

6th Grade Mathematics | Academics | Middle School | The American School in Japan

Last Maintained 04/06/2004

   

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Original Content ©2001-2003 by Derrel Fincher (dfincher@asij.ac.jp)

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