to checkhit (if :guess = :distance [print [Safe Landing!!!] stop]) print [Missed, try again!] back :guess playgame end to drawtarget penup forward :distance pendown left 90 forward 5 right 90 repeat 3 [fd 10 rt 90] forward 5 right 90 penup back :distance end to getguess print [How far is the target:] make "guess readword end to launch pendown forward :guess end to pickdistance make "distance 40 end to playgame getguess launch checkhit end to rocket setup playgame end to setup pickdistance drawtarget end